I've been coming to this game for months. Is there some way to tell how to get some of the exams? For example, how can I "tour" the areas? I'm at L14, with 66 exam marks, and need 75 for the next level.
I've been coming to this game for months. Is there some way to tell how to get some of the exams? For example, how can I "tour" the areas? I'm at L14, with 66 exam marks, and need 75 for the next level.
You have a guide in reddit
A good idea, but the ghost needs to respond to the controls a lot better.
Thanks :) It is a game from 5 years ago, I will make a better game.
Watch the code - by clicking several times in a row, I managed to end a game with one card left on the screen.
Thanks for your response! Problem fixed, I hope.
This is pretty good.; I might download it for my Android.
Some minor things:
1. Watch the layout - in the first scene, the archwizard was hidden by the spell menu.
2. Allowing the player to drag the whole scene is confusing, since you drag eeverything else, and it's easy to drag the wrong thing.
Overall, though, I like defense games, and I like this.
Just 2 thoughts:
1. It's confusing when you mix mouse clicks and arrow key controls (you need to click to start the game).
2. You should give some kind of indicator to show you "died," instead of just returning to the main screen.
kind of hard to do with the free version of this software but when I get back to my main style of games there will be a death noticed and more, Hope you can still enjoy this game
Sorry it was tough for you, but this was excellent.
From these reviews, I'm glad to see that Newgrounds is moving ahead with the rest of society.
It would be helpful if you had some reminders on what the controls are - I had to reload the whole game to read it again. Also, some color contrasts would make it easier to see things; it's like you're watching through infrared goggles.
This is confusing...but you know that already.
There are other text-only Zombie survival games on Newgrounds (wish I could remember the names), but they have a lot of graphics to go with the text. Black-on-gray gets old after awhile.
Several items:
1. Why do the ships just fire on their own instead of letting the player choose when to fire?
2. The game itself is slow-moving and doesn't increase in difficulty.
3. Money doesn't become available that often, or in decent amounts, so powering up takes too long.
Hi,
1. because keep firing is better since you want to kill enemy faster
2. every 3 level, monster change color and stronger and give more coin, every 10 level have a boss
3. level 1-3 (give $1 each coin), level 4-6(give $2 each coin), level 7-10(give $3 each coin) it does give more coin at the higher level
Software Developer
Chicago, IL
Joined on 10/21/13