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Lictalon

92 Game Reviews

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4 reviews are hidden due to your filters.

A screen that says "Failed to Establish Connection," especially after such a long load time, isn't very encouraging. You might want to get the bugs out and repost it.

Funny!

Brings back memories....I always took out Red Falcon's scorpion-generators before blasting the heart, but couldn't do that here.

You can do a _lot_ better for irony when dealing with idle games...

Would be nice to have something to shoot at - why are you posting dev stuff on NG?

AnusMcGucket responds:

Sorry...
i guess -.-

I like the mood and graphics, but the puzzles are a bit simple.

Also, too much of the solutions are simply guessing to click-and-point at the right spot. Mysteries shouldn't be that random. Hopefully your next one keeps that in mind.

The problem with the basic pixelart - hard to see your moves. The controls are too confusing, and the goal of the game is still a basic dungeon crawl. What makes this different?

SimaGames responds:

The main difference is the very high player skill cap. You can do long combos by juggling your enemies into the air multiple times. To do that, you need to learn positioning and perfect timing for your skills and attacks.

TL;DR: The combat system is more like in a beat 'em up, instead of brainless left-clicking as we see it in lots of other dungeon crawlers.

This is a pretty good idea. Some things:

1. You can only rotate the vertices one way, which....
2. ...slows the game down a lot.
3. I think even level 1 is pretty hard (a 24 move par for a first level seems high).

Although I admit all 3 points do make the game more challenging.

I didn't think anyone could make a good remake of Snakes. But I think you mean "increasing in size," not "decreasing."

ReptileSVK responds:

if you are collecting gold your long is increasing, but if you reach next level your volume size is decreasing (diameter of cells is smaller) and so you have more space on the screen. After level 5 you have new item called the remover, which remove last cells from you. This depends on actual count number.

The slowmo is actually a good idea.

Any way to make the game click- or keyboard-only? Mixing the two is confusing.

Kenney responds:

Nah, that would be awkward. Joysticks are better though, they would allow for better controls.

I think there;s still some bugs - for awhile it looked like I was "popping" the babies. Limit 55 seconds...

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Joined on 10/21/13

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