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Lictalon

92 Game Reviews

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There's a game that makes you hate humanity....

It was a decent escape game.

One thing - there are a large number of items in the kitchen that are never used. There shouldn't be unused items like that, especially since their colors might be a clue.

This was a very simple, yet addicting, idle game.

One thing, which is a problem with many idle games - you really need to format your numbers correctly. The numbers need separators - it's impossible to tell at a glance the difference between 100000000 and 10000000000. And exponential notation isn't very readable. Either make your numbers smaller, or make them understandable at a glance.

MasterChameleonGames responds:

Yeah I will try to do that from now on.

This has potential, but you need to start by writing with better grammar, because some choices mean different things depending on, say, quotation marks.

NiobiuMmm responds:

Can you send me mail about which choices made you confused

The progress of this idle game is waaaay too slow.

I've claimed all the listed items, yet am still only on level 4.

You really need to increase the _automatic_ building of power significantly, not just the click-power.

TristanMX responds:

Hi, that's probably because you didn't build the right combination of units, if you claimed all of the listed items that means you gathered at least 266,000 might enough for building a combination of either zombies (which quickly get you might because their faith is 30) or at least 1 Fanatic and tons of fervents, and that will grant you access to more units. If your build is well balanced you should be doing at least 96000 might every 5 minutes at god level 4... try combinations, that's the challenge.

Excellent adventure game, especially the funny conversations and the ironic item vs item ending.

Yeah...so weird I can't tell what I'm supposed to be doing...

A cross between shoujo and Call of Cthulhu...the talking camera and schoolgirl with a dropping sanity score are kinda a weird pairing...

I can see you're going for the Ace Attorney spin, but that's not the ideal format. I already had a good idea of things that needed to be done figured out (e.g., I instantly noticed the times of the solo and the murder couldn't match), but the game assumed I didn't know anything. Like in the Attorney series.

It would help if, once you find conclusions (e.g., time of photo), they could be pinned to said photo without any guesswork.

Take out the handholding, though, and you have a great detective series here.

On the one hand, this is easily the most challenging "escape the room" type puzzle game I ever played in my life.

On the other hand, if I have to recourse to a walkthrough, it's not a true puzzle game, and the dog puzzle was _not_ something that is solvable by any kind of rational thinking.

It's also way too long - I had to pause it after doing the walkthrough because the eye/moon puzzle, while solvable, is complex, and I needed a break after all the heavy lifting so far. I can't recall ever hitting an escape game so hard I had to save halfway through.

Another good entry.

I thought the riddles were good at all levels - not hard, but they required lateral thinking.

A pattern I see in these games - the first puzzle is illogical (in this case, the paintings), but the rest are.

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Joined on 10/21/13

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